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‘Holiday’ update. Work on creatures, ships, and planets continues. Too much to discuss in detail, but suffice to say that November has been insanely busy. Environment creation and design has to move ahead of script due to the volume of work, and some technical issues that could potentially affect project-wide decisions about cameras and lighting, which must accommodate all visual effects.
Thanks to years of experience with troubleshooting and analysis, these issues were resolved, and content creation continues. Next video footage will likely be ship testing in one of the new planetary environments.